TREMORS 1, 2, 3
Just as Val McKee and Earl Basset (Ward) decide to leave Perfection, Nevada, strange rumblings prevent their departure. With the help of a shapely seismology student, they discover their desolate town is infested with gigantic man-eating creatures that live below the ground!
Tremors 2: Aftershocks
They're back! The giant underground creatures that terrorized a desert twon in Tremors are now plowing their way through Mexican oil fields, gobbling up everthing and everyone around--and only one man can stop them! In the style of its predecessor, this fun-filled sci-fi creature adventure reunites Fred Ward as Earl Basset and Michael Gross as Burt Gummer, two desert toughs who take on the task of killing the monsters. Partnered with them is Christopher Gartin, a young drifter out for kicks and cash, and Helen Shaver, a beautiful scientist. An ingenious plan for tracking and killing the beasts provides high-speed action and plenty of laughs--until the beasts get smarter!
Tremors 3: Back to Perfection
Burt Gummer has been away from home too long. Upon returning to Perfection, Nevada, he realizes that the town of terror has been turned into a tourist trap exploiting the town's reputation as the home of giant killer sand worms. When a simulated attack becomes the real thing, Gummer dons combat gear, loads of ammo and weaponry, and his Atlanta Hawks cap to go back into battle against the very creatures that originally drove him away. Not only does he have to deal with Graboids mutating into the frightening Shrieker monsters, but this time a new, possibly indestructible worm mutation is threatening!